
To get the Fire Cape in OSRS you must defeat all 63 waves of the TzHaar Fight Cave and kill the final boss TzTok-Jad (level 702). The Fire Cape is a melee cape released in 2005 and is considered the second-best cape in the game, outclassed only by the Infernal Cape. If you’d rather skip the grind, there are also professional Fire Cape services that can complete the challenge on your account safely and quickly.
What is the Fire Cape?
- Reward for completing the TzHaar Fight Cave
- Provides strong melee bonuses and counts as warm clothing
- Untradeable, weight: 1.814 kg, value: 65,007 coins
- Can be stored in the costume room, combined with the max cape, or exchanged for Tzrek-jad pet or 8,000 Tokkul via TzHaar-Mej-Jal
Requirements for Fight Caves
There are no formal level requirements, but recommended stats are:
- 70–75 Ranged (for blowpipe or crossbow setups)
- 43+ Prayer (to use Protect from Missiles and Magic)
- 70+ Hitpoints (to survive Jad)
- 70+ Defence for tank builds
- 56–94 Magic if using Blood Spells
Best gear setups
Ranged setup (most popular):
- Weapon: Toxic Blowpipe or Rune/Dragon Crossbow
- Armor: Armadyl, Karil’s, or Void Elite
- Accessories: Ava’s Assembler, Archers’ Ring (i), Necklace of Anguish
- Shield (if crossbow): Crystal Shield or Dragonfire Ward
Magic setup:
- Weapon: Trident of the Swamp
- Armor: Ancestral or Ahrim’s
- Accessories: Occult Necklace, Tormented Bracelet
- Spells: Blood Barrage for healing
Melee setup:
- Guthan’s set for Infestation healing effect
- Saradomin Godsword for Prayer restore and healing
- High Defence gear to tank
Inventory for Fight Caves
Bring:
- 8–12 Prayer potions
- Saradomin brews + Super restores
- Ranging potions
- Sharks or Karambwans
- Purple sweets (optional, for pure accounts)
- Emergency teleport if not hardcore
Fight Cave monsters
You will face 62 waves of monsters before Jad:
- Tz-Kih (level 22): drains Prayer
- Tz-Kek (level 45): splits into smaller versions
- Tok-Xil (level 90): dangerous ranged attacker
- Yt-MejKot (level 180): heavy melee, can be safespotted
- Ket-Zek (level 360): powerful Magic attacks
- TzTok-Jad (level 702): final boss with melee, ranged, and magic
At 50% HP, Jad summons four Yt-HurKot healers (level 108) that must be killed or distracted.
Strategy to defeat TzTok-Jad
- Watch attack animations: stomp = ranged, growl = magic
- Switch between Protect from Missiles and Protect from Magic immediately
- Kill healers one by one when they spawn at half HP
- Stay calm - most failures come from panic misclicks
Optional: Skip the grind and get your Fire Cape today
The Fire Cape is one of the most iconic items in OSRS, but it requires hours of focus, perfect Prayer switching, and the ability to handle 63 waves of monsters. If you don’t want to risk losing progress at the final boss, Fire Cape Service like TonsOfXp guarantees safe and fast completion on your account. You can secure your Fire Cape without the frustration - and we’ll match or beat any competitor price.
What happens after getting the Fire Cape?
Required to access deeper Mor Ul Rek
Must be sacrificed to TzHaar-Ket-Keh to enter the Inferno
If you die below level 20 Wilderness: cape breaks, repair via Perdu for 150,000 coins
If you die above level 20 Wilderness: cape turns into coins unless protected with Trouver parchment (500,000 coins)